Supplemental tools
- CAD features. NURBS based, mathematics model viewer. Here the surfaces are described by math functions/ graphs, There is also an IGES converter.
- VC8.0, Delphi, and.NET interfaces.
- Tutorial and documentations
- 3DSMAX world converter for 3DSMAX v4 – v9, and v9 for X64. A 3DSMAX world can be exported to the engine. It is ideal for designing areas with big space where the number of objects are high.
- Object converter for XSI 6
- 3D scene and game editor. Using the existing objects the user composes the world in the engine as a result the final scene is immediately available
- Effect editor
- Map components
- Broswer support (DDDBrowser) /PC only
- ActiveX support /PC only